-
(visuOgreQt): use qt to create the OpenGL contexts for ogre 4 of 4 checklist items completed
-
(STrackballCamera): move the trackball interaction to a new adaptor 1 of 1 checklist item completed
-
(SImageMultiDistance): improve interactions and resources management 2 of 2 checklist items completed
-
(MeshPickerInteractor): new service for mesh picking interactions 1 of 1 checklist item completed
-
refactor(SNegato2DCamera): improve 2D negato interactions 1 of 1 checklist item completed