(visuOgreQt): use qt to create the OpenGL contexts for ogre
What does this MR do?
- Add a new class to create OpenGL contexts for ogre.
- Move the offscreen rendering manager to
visuOgreQt
and instantiate it through a factory. - Fix material management for the VR widgets.
How to test it?
- Run fwRenderOgreTest
- Run OgreViewer, try out volume + surface rendering, switch between tabs
- Test an app using offscreen rendering
Additional tests to run
-
GNU/Linux -
macOS -
Windows
Associated Issues/Merge Requests
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Issues
- Fixes #361 (closed)
- Needed for #336 (closed)
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MR
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Depends on conan/conan-ogre!5
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