Follow-up from "feat(viz): predefined camera position adaptor"
The following discussion from !945 (merged) should be addressed:
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@dweckmann started a discussion: (+1 comment) A lot of code seems borrowed from
libs/viz/scene3d/interactor/TrackBallInteractor.cpp
. Especially for zoom.I strongly suggest factorizing that. Maybe either direct inheritance or common ancestor could do the trick