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(visuOgreQt/Window): always force rendering when the window is exposed 2 of 3 checklist items completed
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(visuOgreQt): use qt to create the OpenGL contexts for ogre 4 of 4 checklist items completed
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(visuOgreQt): send mouse modifiers as keyboard events 1 of 1 checklist item completed
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(visuOgreQt): intel mesa regressions 5 of 5 checklist items completed
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(videoVLC): use absolute path for vlc plugins dir 1 of 1 checklist item completed
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(videoCalibration): speedup chessboard detection 1 of 1 checklist item completed
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(UI): use new Image, Mesh and Array API in uiXXX Bundles 1 of 1 checklist item completed