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refactor(viz): landmark rework

Didier WECKMANN requested to merge landmark-rework into dev

Description

modules/viz/scene3d/adaptor/SLandmarks.cpp is now fully able to manage landmarks, from addition to deletion, without a third party picker / manager (like modules/ui/qt/metrics/SLandmarks.hpp).

  • Some touch events management has also been fixed in the meanwhile.
  • Allowed to force cpu backend for dicom writing

How to test it?

  • Launch SightViewer -> nothing should have changed since it still relies on "old" behavior
  • Launch a project where the new behavior is used (without a picker). Test it with touch interface.
Edited by Didier WECKMANN

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