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Resolve "fix(viz): Ogre errors with multiple start-stop of the scene"

Description

When switching the OpenGL context, we perform this directly on the QOpenGLContext, but we also need to inform Ogre that it must switch the current drawable. This was a regression and just reintroduced the previous code.

Closes #963 (closed)

How to test it?

Edited by Flavien BRIDAULT

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