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fix(geometry): live reprojection error calculation during calibration is broken

Description

Live reprojection error calculation was broken due to an error on SSolvePnP service.

In SSolvePnP we previously had an option to shift 2d points with Cx/Cy, this is useless in this case.

We re-introduce a shift option to enable shifting of 2d points or not, by default we don't do it.

ExSolvePnP was also updated to enable this option (since point are clicked), example mesh (plane) was also updated to a triangular mesh while it seems impossible to click point on a quad mesh.

Closes #795 (closed)

How to test it?

  1. sightcalibrator
  2. ExSolvePnP
Edited by Marc SCHWEITZER

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