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(OgreVolumeRendering): remove pepper artifacts

Kevin GAUDET requested to merge fix-vr-pepper-artifacts into dev

What does this MR do?

Cleans the black pixel artifacts that would appear at the edge of the volume. Does this by checking if ray samples are within the volume bounds.

How to test it?

  • clean your build dir
  • cmake . && ninja
  • run OgreViewer
  • load a 3D image
  • this should not happen : image

Associated Issues/Merge Requests

Edited by Kevin GAUDET

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