(OgreViewer): broken normal rendering
Summary
Cell and point normals can't be rendered anymore in OgreViewer.
There are some error messages in the Ogre.log
:
17:05:52: Vertex Shader: Default/Normal_VP
Geometry Shader: DepthPeeling/depthMap/CellsNormalsDisplay_GP
Fragment Shader: DepthPeeling/depthMap_FP
GLSL program result :
Fragment info
-------------
(0) : error C3001: no program defined
(0) : error C3001: no program defined
(0) : error C3001: no program defined
(0) : error C3001: no program defined
(0) : error C3001: no program defined
(0) : error C3001: no program defined
Steps to reproduce
- Run OgreViewer.
- Load a vtk mesh (ctrl+m).
- Select the mesh in the organ manager.
- Enable
Show cell/point normals
in the representation toolbox. - Normals are not shown ...
- Check the
Ogre.log
.
Dev environment
- OS: Windows
- Build type: any
- Commit: Latest dev (sight 19.0)
Relevant logs and/or screenshots
Possible fixes
???