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Updated date
Draft: Resolve "fix(viz): visual artefacts in volume rendering"
!759
· created
Jul 01, 2022
by
Flavien BRIDAULT
Priority
medium
Theme
viz
Type
bugfix
Closed
2 left
0
updated
Oct 31, 2023
Draft: Resolve "(graphics): add slices lines on SNegato2D"
!952
· created
Jun 06, 2023
by
Flavien BRIDAULT
Priority
medium
Status
code
Theme
viz
Type
enhancement
Closed
2 left
1
updated
Sep 04, 2023
enh(viz): improve how landmarks are interacted with in SightViewer
!936
· created
Apr 13, 2023
by
Lucas SCHMIDT
Priority
medium
Status
invalid
Theme
viz
Type
enhancement
Closed
2 left
12
updated
Jun 26, 2023
enh(viz): improve flat shading by using fragment shader computed normals
!620
· created
Sep 13, 2021
by
Flavien BRIDAULT
sight 21.1
Priority
high
Status
invalid
Theme
viz
Type
bugfix
Closed
2 left
0
updated
Sep 13, 2021
Draft: (graphics): fix proxy geometry generation
!527
· created
Dec 22, 2020
by
Romain MANCIAUX
sight 20.3
Priority
medium
Theme
viz
Type
bugfix
Closed
2 left
0
updated
Feb 19, 2021
WIP: Resolve "(fwRenderOgre): output render target as an image in SRender"
!353
· created
Feb 05, 2020
by
Marc SCHWEITZER
sight 20.0
Priority
high
Status
code
Status
invalid
Theme
viz
Type
feature
Closed
2 left
1
updated
Feb 07, 2020
(conan-deps): Update ogre to 1.12.2
2 of 3 checklist items completed
!263
· created
Sep 19, 2019
by
Kevin GAUDET
sight 20.0
Priority
medium
Status
invalid
Theme
viz
Type
enhancement
Closed
2 left
1
updated
Sep 24, 2019