fix(viz): visual artefacts in volume rendering
Description
There are strange visual artefacts in our volume rendering:
Those are particularly visible when reducing the total sample count:
Steps to reproduce
Load an image, any kind, any format, any size and reduce sample count if you cannot see them.
Proposal
@aancel1 suggests it comes from volume bricking, which is a very plausible explanation considering the shape they have.
Functional specifications
Those things disappear or are at least easily ignorable.
Technical specifications
TBA
Test plan
TBA