Commit 5522bb9e authored by Marc SCHWEITZER's avatar Marc SCHWEITZER 🚴
Browse files

fix(viz): remove extra space in R2VB program preprocessor definitions

Remove extra space in R2VB program preprocessor definitions. Sadly, this prevented the preprocessor defines of the R2VB geometry programs to be parsed properly, thus causing rendering issues.

Closes sight/sight#778

See merge request sight-club/sight!1
parents b75b0f3e cd70bc21
......@@ -25,7 +25,7 @@ vertex_program R2VB/Ambient+VT_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, VERTEX_COLOR=1
preprocessor_defines R2VB=1,VERTEX_COLOR=1
}
//---------------------------------------------------------------------------
......@@ -34,7 +34,7 @@ vertex_program R2VB/Ambient+DfsTex_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, DIFFUSE_TEX=1
preprocessor_defines R2VB=1,DIFFUSE_TEX=1
}
//---------------------------------------------------------------------------
......@@ -43,7 +43,7 @@ vertex_program R2VB/Ambient+VT+DfsTex_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, VERTEX_COLOR=1,DIFFUSE_TEX=1
preprocessor_defines R2VB=1,VERTEX_COLOR=1,DIFFUSE_TEX=1
}
//---------------------------------------------------------------------------
......@@ -52,7 +52,7 @@ vertex_program R2VB/Flat_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, FLAT=1
preprocessor_defines R2VB=1,FLAT=1
}
//---------------------------------------------------------------------------
......@@ -61,7 +61,7 @@ vertex_program R2VB/Flat+VT_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, FLAT=1,VERTEX_COLOR=1
preprocessor_defines R2VB=1,FLAT=1,VERTEX_COLOR=1
}
//---------------------------------------------------------------------------
......@@ -70,7 +70,7 @@ vertex_program R2VB/Flat+DfsTex_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, FLAT=1,DIFFUSE_TEX=1
preprocessor_defines R2VB=1,FLAT=1,DIFFUSE_TEX=1
}
//---------------------------------------------------------------------------
......@@ -79,7 +79,7 @@ vertex_program R2VB/Flat+VT+DfsTex_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, FLAT=1,VERTEX_COLOR=1,DIFFUSE_TEX=1
preprocessor_defines R2VB=1,FLAT=1,VERTEX_COLOR=1,DIFFUSE_TEX=1
}
//---------------------------------------------------------------------------
......@@ -88,7 +88,7 @@ vertex_program R2VB/PixelLit_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, PHONG=1
preprocessor_defines R2VB=1,PHONG=1
}
//---------------------------------------------------------------------------
......@@ -97,7 +97,7 @@ vertex_program R2VB/PixelLit+VT_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, PHONG=1,VERTEX_COLOR=1
preprocessor_defines R2VB=1,PHONG=1,VERTEX_COLOR=1
}
//---------------------------------------------------------------------------
......@@ -106,7 +106,7 @@ vertex_program R2VB/PixelLit+DfsTex_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, PHONG=1,DIFFUSE_TEX=1
preprocessor_defines R2VB=1,PHONG=1,DIFFUSE_TEX=1
}
//---------------------------------------------------------------------------
......@@ -115,7 +115,7 @@ vertex_program R2VB/PixelLit+VT+DfsTex_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1, PHONG=1,VERTEX_COLOR=1,DIFFUSE_TEX=1
preprocessor_defines R2VB=1,PHONG=1,VERTEX_COLOR=1,DIFFUSE_TEX=1
}
//-----------------------------------------------------------------------------
......
......@@ -17,7 +17,7 @@ vertex_program R2VB/{{ shading }}_VP glsl
{
source RenderScene_VP.glsl
preprocessor_defines R2VB=1{% if defines %}, {{ defines }}{% endif %}
preprocessor_defines R2VB=1{% if defines %},{{ defines }}{% endif %}
}
{% endfor %}
......
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